![]() ![]() To solve puzzles, you may need items and to use a special flash light: and here are examples of the ultra-high-res textures in the game: Here are examples of dynamic shadows in the game: Devs say you need a RTX 2070 for the game, I would be surprised if this does not work with a GTX 1060 6GB (or at least 1070 8GB). In short - most should be able to play this game in high res. That's inside the mansion using 4xMSAA - but you can just use 2xMSAA instead, looks the same with that res. Using an insane Index res 400% (36 mill pixels combining both eyes) I get 80 fps in 80 Hz with maxed in-game settings - for 90 fps I need res 350%. Performance is great, but might also reveal the Quest origin. Inside the mansion - there are puzzle in most rooms I have a feeling that something is not right - could I be. Great performance even with some trees - as you walk toward the mansion In the start of the game, you arrive by boat It's a dead world like Red Matter 2, and npcs are shown like movie characters - this works great, and also does not require tons of rendered polygons.Īs seen in the above 3 screenshots, the game uses 2D movie characters to tell the story, but this works great The PCVR version is greatly enhanced with high-res textures, great lighting, highly detailed dynamic shadows and polygon levels are fine (the latter probably same as Quest). ![]() The game is a 24GB download (25GB installed), twice the size of the Quest version. The lower end Quest and PSVR2 versions have none of these advanced settings You have access to these advanced settings in the PCVR version: The game seems just as great as I was hoping for.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |